Six crank laser musket.

TheGrimGuardian. •. Yeah, Gauss is definitely superior, but is much more rare early and mid game. Ammo for it is expensive. Whereas the BoS and the Institute grunt units use a lot of laser weapons, and fusion cells are much more common. So early-mid game, that 6-crank musket is the BOMB. Reply reply.

Six crank laser musket. Things To Know About Six crank laser musket.

EDIT: For the record, I'm RPing a little bit, so I don't see it practical to carry around every different type of weapon out there. I'm trying to limit it to a Medium-ranged weapon, a Close-ranged weapon, and a Long-ranged weapon. Currently, it's Short Laser Rifle for Medium and Scatter Laser Rifle for close. Musket and Laser sniper are competing for my long range. So, I'm a bit of an energy ...If you’ve ever experienced the frustration of turning the key in your car’s ignition, only to have it crank without starting, you’re not alone. This issue, commonly referred to as ... The laser musket basically becomes a laser cannon once you have five cranks and a bunch of damage enhancing mods. Its a ghetto heavy-weapon, but it gets the job done, without any special ammo types too. #14. JobeGardener Feb 27, 2019 @ 5:45pm. The legendary variations of the laser musket is where it's at. 1 Gameplay. 1.1 Weapon modifications. 2 Variants. 3 Locations. 4 Notes. 5 Bugs. 6 Gallery. Gameplay. The Laser Musket is a makeshift weapon consisting of Laser Rifle parts and focusing lenses on top of a musket frame, with a crank capacitor on its back. The crank is used to prime the capacitor, [Pub 1] consuming Fusion Cells in the process.

My rifle is a modded version of the first BoTS reward, but it also doesn't work with a legendary six-crank laser musket I have. You are doing something wrong. I have full ranks in rifleman, with zero ranks in bloody mess and every laser rifle I use (plain, not legendary btw), modded for max damage, exceeds the damage of a hunting rifle … Not that I'm aware of. Initially I had a tactical four-crank I found during the Minutemen "Old Guns" quest, which I then souped up with a focuser and a better capacitor. Then two days ago I picked up a legendary laser musket with the reload bonus and upgraded it to my standards. If you want a six-crank capacitor, you will need Science rank 3

The laser musket is a weapon in Fallout 4. The laser musket is a homemade, nonstandard version of a laser rifle. It is the signature weapon of the Minutemen faction and several can be obtained from them. It appears to mesh together from various mechanical and electronic parts strapped to a wooden rifle stock. The "barrel" consists of a standard laser rifle …

Put the six crank in, get all the sneaky perks, except for sandman because that only works on silenced weapons. With a sneak attack critical that laser musket will do 6853 points of damage, which is enough to one shot a mirelurk queen.A complete game changer. I did some digging online to see if anyone had done the math (they had, of course) and sure enough, a 6-crank capacitor Two-Shot Laser Musket is ranked as like the 4th strongest single-shot weapon in the game, inferior to only the Instigating and Two-Shot Gauss Rifles and the Instigating Laser Musket.Weapon. Found an instigating laser musket and have been messing around with mods and the gauss rifle. At six cranks it does roughly the same amount of damage as the gauss …What about a six crank instigating laser musket with the Tesla armor, all issues of Tesla magazine and the Energy Weapons bobblehead? 0 Fearfulpotato · 3/5/2018 The Laser Musket is a makeshift weapon consisting of Laser Rifle parts and focusing lenses on top of a musket frame, with a crank capacitor on its back. The crank is used to prime the capacitor, [Pub 1] consuming Fusion Cells in the process. With additional mods, the crank capacity can be increased, at the expense of reload time and ammo ...

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Not the most hilarious laser musket, but damn near. A never ending one is the best, though I'm unsure if you can even legitimately get it. You can just crank it however much you want, but it'll eat all your fusion cells no matter how many shots you crank. At 800 cranks, it's a guaranteed kill of around 26k damage without perks.

Yes. Found a Two-Shot Legendary Laser Musket that I use as a Sniper Rifle. With a Six Crank mod and the sneak perks it can take legendary foes with just a single hit. If I six-crank my wounding laser musket will the plus 25 damage bonus apply to each of the 6 rounds or will it simply count once towards the single fired projectile? I'm aware that wounding/explosive (and apparently many other legendary effects) can proc once per individual projectile in a shotgun or scattered laser weapon, but what about the ...Contrary to others, I think the Laser Musket is a perfectly cromulent weapon. With some four to six crank mods, it will really pump out the damage. Not a high rate of fire, but you don't need a high rate of fire. Hit your enemy once to do the job instead of hitting them multiple times to do the same job.A critical headshot from a 6-cranked Instigating laser musket will one-shot anything in the game. It's usually overkill. It works almost as well with a vanilla musket, but the clout just isn't the same. Follow your dreams. This game accommodates a surprising amount of build variety. 1.

The musket is great for initiations but less effective in a prolonged engagement -- unless you can duck behind cover to do so, it takes much too long to reload all six cranks, and it won't ever load more than one crank in VATS. In the early game it is indeed beastly, but as others have pointed out, it uses a lot of ammo.The laser musket is poorly designed. First, it uses micro fusion cells, while in itself isn't bad, but there's no reload animation to explain how they are loaded in. Which leads me to the second- the hand crank is stupid and serves no purpose other than making the 'reload' longer. Next, its design is stupid.Vaporized a mirelurk queen with an Instigating 6-crank laser musket in one shot. My character was a stealth sniper. VATS targeted the head with one shot. ... I have a unique six-crank laser musket called Dancing Mad (it came from a quest mod). On Hard and below it oneshots just about anything, even without the sneak bonus. Only downsides are ...EDIT: For the record, I'm RPing a little bit, so I don't see it practical to carry around every different type of weapon out there. I'm trying to limit it to a Medium-ranged weapon, a Close-ranged weapon, and a Long-ranged weapon. Currently, it's Short Laser Rifle for Medium and Scatter Laser Rifle for close. Musket and Laser sniper are competing for my long … But in reality, the best way to optimize a 6 crank laser musket's use (especially a high damage 2-shot version) is engaging enemies in VATS; when you crank it all the way and go to VATS it will only use 2 of the six charges per shot, meaning you get 3 shots before having to crank it again; this is particularly handy when you're sniping at mid ...

I haven't used any mods, so wouldn't be able to say if that approach will work, but the prototype gauss works exactly like a laser musket, so if the instigating effect gives full 2x DMG with a six-crank laser musket, it'll probably work with the prototype gauss rifle. The laser musket basically becomes a laser cannon once you have five cranks and a bunch of damage enhancing mods. Its a ghetto heavy-weapon, but it gets the job done, without any special ammo types too. #14. JobeGardener Feb 27, 2019 @ 5:45pm. The legendary variations of the laser musket is where it's at.

Welcome everyone to another video today we go ahead and begin a very requested run which is can you beat fallout 4 with a laser musket lots of people have as...Historically, it took an average of 20 seconds to load and fire a smoothbore blackpowder musket. Load times for muskets varied by weapon type, the use of prepared cartridges, and t... Fallout 4 Laser Musket Information. This weapon is the signature laser rifle of the Minutemen. You will need the Science! perk to improve this weapon. This weapon can manually charge up each shot making it a powerful and versatile weapon. The drawback of this weapon is its high ammo consumption and slow reload speed. 1 Gameplay. 1.1 Weapon modifications. 2 Variants. 3 Locations. 4 Notes. 5 Bugs. 6 Gallery. Gameplay. The Laser Musket is a makeshift weapon consisting of Laser Rifle parts and …Not the most hilarious laser musket, but damn near. A never ending one is the best, though I'm unsure if you can even legitimately get it. You can just crank it however much you want, but it'll eat all your fusion cells no matter how many shots you crank. At 800 cranks, it's a guaranteed kill of around 26k damage without perks. It keeps getting asked and it just seems so insane, so asking again. Ex: One crank = 50 damage. Up to 6 cranks, 300 damage? That's just base, nothing special added on. I ask because a Fat Man does around 450 but a musket does SO much more. I'm bout level 20 and found the 2 shot musket. Fires an additional beam at the same base damage per crank. Also, laser muskets can't be suppressed unlike gauss rifles. Edit: with 6 cranks, the laser musket does half of its base damage per crank for a maximum of 192 damage for me. Actually it does base damage per crank, I retested it again and a 6 crank laser musket can deal the exact same damage as a fully charged gauss rifle both inside and outside ...If you are low- level enough (<15) and can farm legendaries, the two-shot legendary laser musket is end-game good because each charge is exactly double the base damage. So if you would normally do 50 damage with a laser musket, two-shot makes it 100 PER CRANK. The best (six-crank) capacitor (needs some science perks) gives you a 600 …Laser Musket Six Crank Capacitor in Fallout 4 is a Weapon Mod. Laser Musket Six Crank Capacitor Information Where to Find/Location. It can be crafted at a Weapons Workbench or found on Laser Musket, and used on other guns of the same type.Just about every component in a laser printer can cause streaks in its output. Some streaks are black, some are blurry and others come in the form of faded areas. While there are m...

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Each subsequent crank charges the capacitor even further with another fusion cell, to a maximum of two (mods can be added to increase energy capacity to a maximum of six cells worth). Once loaded, the Laser Musket can be fired, consuming all the cells stored in one powerful shot.

NPC and laser musket capacitors. As in, if you give a companion a six crank musket will they use all six cranks, just one, or varying amounts for different enemies? This thread is archived. New comments cannot be posted and votes cannot be cast. 1 comment. A complete game changer. I did some digging online to see if anyone had done the math (they had, of course) and sure enough, a 6-crank capacitor Two-Shot Laser Musket is ranked as like the 4th strongest single-shot weapon in the game, inferior to only the Instigating and Two-Shot Gauss Rifles and the Instigating Laser Musket. 3 crank laser musket. Only deals with the enemy damage resistance once. Has a much larger number to be multiplied by sneak attacks or crits. I have a 4 crank laser musket. I have NO combat skills but two ranks of rifleman. When I use a critical headshot in vats on a POWER ARMOR Raider, it's a one hit kill. Now, let's compare top end upgrades.The Laser Musket Is So Underrated. Seriously, I'm a level 22 and I got the six crank by taking back the castle, and I can one shot almost anything I come across. I'll normally use it for entry frags (Downtown Boston encounters) or taking them out from a distance really quickly (defending a settlement, Skinny Malone's vault, ECT.)The two-shot bonus is applied to each crank and not just the first crank, right? So a two-shot six-crank musket deals 6x current damage + 6x base damage, rather than 6x current damage + 1x base damage? Sorry if I'm being redundant. Just trying to make sure I've been understanding the correct way it works or if I've been incorrect the whole time.Laser Musket Four Crank Capacitor in Fallout 4 is a Weapon Mod. Laser Musket Four Crank Capacitor Information ... Laser Musket Six Crank Capacitor: Six crank reload maximum. +1.6: Adhesive (5), Aluminum (9), Gear (7), Oil (6), Screw (7) Join the page discussion Tired of anon posting? Register!About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features NFL Sunday Ticket Press Copyright ...It's the listed damage x cranks. It means that a six-crank laser musket can be an absolute beast of a sniper rifle, but pretty thirsty on ammo. Would've been cooler if there was no ammo requirement and the cranks powered the laser (balancing power and infinite ammo with weight and an abysmal fire rate), but oh well. 6. Ryebread095.The Laser Musket Is So Underrated. Seriously, I'm a level 22 and I got the six crank by taking back the castle, and I can one shot almost anything I come across. I'll normally use it for entry frags (Downtown Boston encounters) or taking them out from a distance really quickly (defending a settlement, Skinny Malone's vault, ECT.)Im trying to find out whether a six crank laser musket or a sniper rifle configured Righteous Authority delivers the strongest critical sneak attack headshot, and right now it all comes down to whether the critical multiplier from the Boosted photon agitator is above or below 1.69375. If above, then Righteous authority wins, if below, the laser ...

Are you looking for high-quality free laser cutting designs to bring your creative projects to life? Look no further. In this article, we will guide you through the process of find...Has this ever happened to you? You hop in your car, turn the key, and all you hear is the sound of the engine cranking, but it just won’t start. It can be frustrating and confusing...[[Category:Fallout 4 laser muskets]] Automatic laser musket is a unique weapon in Fallout 4. The laser musket combines high-tech energy damage with Revolutionary style. Each crank of its handle loads additional Fusion cell ammo, and the weapon can be cranked multiple times to increase the damage of a single shot.[1] It is the signature weapon of the Commonwealth Minutemen. Perhaps the ultimate ...You can pretty much give yourself anything using console commands. If you don't mind mods, especially paid mods, the "Gunners vs Minutemen" mod in Creation Club has a guaranteed automatic laser musket that you can get pretty early on. Just have to make it to that flooded town near Quincy. 12 votes, 23 comments.Instagram:https://instagram. doc d seeds It would depend on how Two Shot works for a laser musket; it usually adds the base damage again, but the laser musket is kind of unusual in that regard. Without testing, I couldn't really say whether it's going to add the base of 1 crank or the base for however many cranks you've got (one would be kind of crappy, while getting the full six on a ... Instigating is the best. Two Shot only adds a second projectile at base damage without mods and the Laser Musket's power comes from Six Crank. There is only one mod that increases Laser Musket damage, and that only increases it by 4 points. Instigating only does 8 points more damage than the two shot version with rank 5 rifleman. boosie fae The Laser Musket was a gun I overlooked during previous playthroughs, on account of the whole needing to reload to charge the damned thing. Then I realized each subsequent crank increases the damage output considerably. ... The most damaging one shot in the whole game I think mathematically is an instigated six crank musket. Get a sneak attack ...Steven DenBaars, a research scientist at UC Santa Barbara, has been working on LED lights for 20 years. He has been instrumental in pushing them to the point that they are the true... ligma ball Two Shot only adds a second projectile at base damage without mods and the Laser Musket's power comes from Six Crank. Just make sure to have a companion hold the rest of your ammo. Time for some ballistic therapy! Nobody's perfect, that's why they put erasers on pencils. Great sniping weapons with Six Crank and the right modifier. As a standard combat weapon, no, not particularly, but if you're the sniper type of character, they are fairly decent. And while six crank laser muskets will have a poorer cost to shot ratio compared to a Gauss Rifle, Energy Cells are much more common in the wild. The two shot ... homerville police chief arrested Join me in Fallout 76: https://discord.gg/xmzSmgCheck out the Fallout Amino: http://aminoapps.com/c/FalloutAmino/G2A Reflink: https://www.g2a.com/r/captainoo... harbor breeze replacement globes That tattoo you’ve had for years might begin to get old and not as exciting or meaningful as it was when you got it. If you are in this situation, you are not alone. Many Americans... holyoke mass news XBL GT: LazarusNecrosis. Currently Playing: Streets of Rage 4, Pokemon Unite, The Ascent. DuneMan 8 years ago #3. Each crank adds more power into the shot. So you … news now community Liposuction is a plastic surgery technique that allows doctors to remove fat from patients. Doctors can perform liposuction in several ways, including a laser-assisted procedure kn...EDIT: For the record, I'm RPing a little bit, so I don't see it practical to carry around every different type of weapon out there. I'm trying to limit it to a Medium-ranged weapon, a Close-ranged weapon, and a Long-ranged weapon. Currently, it's Short Laser Rifle for Medium and Scatter Laser Rifle for close. Musket and Laser sniper are competing for my long …There goes all my ammo in one shot... time to load up an old saveSorry everyone, this video was pretty poorly made tons to square yards Has this ever happened to you? You hop in your car, turn the key, and all you hear is the sound of the engine cranking, but it just won’t start. It can be frustrating and confusing... h mart daly city If you are low- level enough (<15) and can farm legendaries, the two-shot legendary laser musket is end-game good because each charge is exactly double the base damage. So if you would normally do 50 damage with a laser musket, two-shot makes it 100 PER CRANK. The best (six-crank) capacitor (needs some science perks) gives you a 600 …Not that I'm aware of. Initially I had a tactical four-crank I found during the Minutemen "Old Guns" quest, which I then souped up with a focuser and a better capacitor. Then two days ago I picked up a legendary laser musket with the reload bonus and upgraded it to my standards. If you want a six-crank capacitor, you will need Science rank 3 culver's senior discount Laser Musket Three Crank Capacitor in Fallout 4 is a Weapon Mod. Laser Musket Three Crank Capacitor Information Where to Find/Location. It can be crafted at a Weapons Workbench or found on Laser Musket, and used on other guns of the same type. Other Laser Musket Capacitors prince and manuela testolini Im not a fan of the laser musket for any use. As a sniper, youll be lucky to get 2 shots off (assuming its six crank) before the baddies are on top of you. Id rather have the higher rate of fire of a laser rifle, personally. Plus, im pretty sure the musket will be heavier. Weapon. Found an instigating laser musket and have been messing around with mods and the gauss rifle. At six cranks it does roughly the same amount of damage as the gauss …Cranking the musket up to 6 seems to turn the weapon into some godly one-shot kill machine on par with the gauss rifle. So I wanted to know how much cranking it increased the damage. Obviously, the 162 damage my two-shot six-crank deals is not the power of a fully-charged shot, because it does as much as a gauss rifle to an enemy's face, I.E ...